Child of Night and Day
Farrell’s excitement at finding his legendary ancestor Kel is tempered by the knowledge it signals the beginning of the end of the war. As he and Kel race to recover the last two Gifts of the Gods, Meglar is not quiet. Fighting erupts around the world, and new allies reveal their hand. To complicate matters, Arritisa has refused Farrell’s request for Her Gift.
Searching for answers, Farrell travels to Bowient, home to Falcron’s main temple. While there, Farrell uncovers a plot to destroy the temple and the city. The attack fails, but Farrell kills Neldin’s priestess in the fight. The death of His priestess prompts Neldin to visit Farrell. Despite Farrell’s rejection, Neldin shows Farrell that he is more like his father than he’d like to admit.
Shaken by Neldin’s visit, Farrell doubts himself and his abilities. In an attempt to prove loyalty to the Six and deny Neldin, Farrell secretly embarks on a risky mission he can’t win. Kel rushes to find Farrell, but it might be too late. The seeds Neldin planted have found fertile ground. Even if Kel saves Farrell, can even a legend stop a god from claiming the son of Meglar for His cause?